Puzzle game

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Escape is a prototype puzzle reflexion game, developed with Unity 3D in partnership with the Epitech Computing school.
The goal of the game is to send the ball from one pipeline to another by placing the inventory blocks on the playing area. Touching the light will change the state of the blocks but also open the exit pipe!
My part in the project: concept creation, visual and sound design identity (level design, graphic design, textures creation, wireframing and menu design, sound effect ...)


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